
Heidelberg CCUS
Heidelberg Materials, a global leader in
sustainable construction, is taking the lead in decarbonising its industry. Ashfall and Blast Design created an immersive digital experience that transforms technical complexity into clear, emotionally resonant storytelling.
sustainable construction, is taking the lead in decarbonising its industry. Ashfall and Blast Design created an immersive digital experience that transforms technical complexity into clear, emotionally resonant storytelling.
Turning dense, technical content into a compelling narrative is a significant challenge when your audience spans from industry experts to the general public. We wanted to explain Heidelberg’s Carbon Capture, Utilization, and Storage (CCUS) technology in a clear, engaging, and memorable way, transforming raw data into a visually powerful experience that inspires genuine interest.
We created a digital environment of 29
curated articles, arranged into six exploration zones. Each zone leads users through Heidelberg’s pioneering carbon-capture work, with particle-based visuals turning complexity into intuitive discovery.
Carbon Capture, Utilization, and Storage (CCUS) is moving rapidly from niche innovation to a cornerstone of global climate strategy. Across storage hubs in North America and pioneering innovation centres throughout Europe and Asia, industries are embracing the technology as a critical path toward net zero.
To capture this global momentum, we built an interactive WebGL globe showcasing Heidelberg Materials’ worldwide CCUS initiatives. Users can now seamlessly navigate Heidelberg’s projects, gaining a clear, visual understanding of their global impact and sustainability leadership.
Heidelberg’s Brevik site in Norway is the
cement industry's first full-scale CCUS facility. To bring its groundbreaking technology closer, we created six immersive 360° modules, giving users a direct, intuitive experience of the innovation driving Heidelberg's sustainability mission.
We built the experience using Cinema4D, WebGL, and custom shaders to form a layered particle environment with genuine depth and dimension.
By carefully adjusting matcaps with varying blur levels, each particle layer dynamically responds to camera position, creating a fluid, immersive field that feels alive as users move through it.
To ensure seamless interactions and peak performance, we optimized the experience by pre-baking camera paths, including continuous looping movements between interactive elements.
Particle distribution was precision-guided by vertex-colored metaballs, neatly placing each particle exactly where it needed to be. Icons received special attention, with particles meticulously mapped and refined directly onto their surfaces, eliminating clutter and ensuring visual clarity.
- FWA of the Day
- CSSDA Website of the Day
- CSSDA Website of the Month Nominee
- GSAP Website of the Day
- Awwwards Site of the Day
- Awwwards Developer Award
- Awwwards Honorable Mention
- Awwwards Site of the Month Nominee
- Alex Predusel
Martin Ehrlich
Lukas Kus
Celia Lopez
Christophe Massolin
Ibrahim Menzel
Paul Soulhiard
- Colin Gifford
Andy Mosley
Michelle Johnson
Will